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Web3D API Reference
Web3D API Reference
web3d-plugin-trimbim/src
ClipPlane
Class ClipPlane
Hierarchy
Object3D
ClipPlane
Index
Constructors
constructor
Properties
handle
intersection
origin?
plane
selected
travel
Ray
Accessors
color
constant
controls
Visible
coplanar
Point
normal
Methods
cancel
Rotation
create
Handle
create
Plane
deselect
disable
Rotation
dispose
distance
To
Point
enable
Rotation
invert
is
Rotating
make
Horizontal
make
Vertical
remove
Handle
select
set
Normal
set
Position
translate
Constructors
constructor
new
Clip
Plane
(
position
,
normal
,
modelBoundingBox
,
_scissor
,
_scissorBg
,
container
,
camera
,
_color
,
_api
,
renderingManager
,
handleScene
)
:
ClipPlane
Parameters
position
:
Vector3
normal
:
Vector3
modelBoundingBox
:
BehaviorSubject
<
Box3
>
_scissor
:
Texture
_scissorBg
:
Texture
container
:
HTMLElement
camera
:
Web3DCamera
_color
:
Color
_api
:
Api
renderingManager
:
RenderingManager
handleScene
:
Scene
Returns
ClipPlane
Properties
handle
handle
:
MeshPoints
intersection
intersection
:
IIntersection
Optional
origin
origin
?:
any
plane
plane
:
Plane
selected
selected
:
boolean
travel
Ray
travel
Ray
:
Ray
Accessors
color
get
color
(
)
:
Color
Returns
Color
set
color
(
color
)
:
void
Parameters
color
:
Color
Returns
void
constant
get
constant
(
)
:
number
Returns
number
set
constant
(
v
)
:
void
Parameters
v
:
number
Returns
void
controls
Visible
get
controlsVisible
(
)
:
boolean
Returns
boolean
set
controlsVisible
(
visible
)
:
void
Parameters
visible
:
boolean
Returns
void
coplanar
Point
get
coplanarPoint
(
)
:
Vector3
Returns
Vector3
set
coplanarPoint
(
value
)
:
void
Parameters
value
:
Vector3
Returns
void
normal
get
normal
(
)
:
Vector3
Returns
Vector3
Methods
cancel
Rotation
cancel
Rotation
(
)
:
void
Returns
void
create
Handle
create
Handle
(
camera
,
container
)
:
MeshPoints
Parameters
camera
:
Web3DCamera
container
:
HTMLElement
Returns
MeshPoints
create
Plane
create
Plane
(
)
:
Mesh
<
BufferGeometry
<
NormalBufferAttributes
>
,
Material
|
Material
[]
,
Object3DEventMap
>
Returns
Mesh
<
BufferGeometry
<
NormalBufferAttributes
>
,
Material
|
Material
[]
,
Object3DEventMap
>
deselect
deselect
(
)
:
void
Returns
void
disable
Rotation
disable
Rotation
(
)
:
void
Returns
void
dispose
dispose
(
)
:
void
Returns
void
distance
To
Point
distance
To
Point
(
point
)
:
number
Parameters
point
:
Vector3
Returns
number
enable
Rotation
enable
Rotation
(
)
:
void
Returns
void
invert
invert
(
)
:
void
Returns
void
is
Rotating
is
Rotating
(
)
:
boolean
Returns
boolean
make
Horizontal
make
Horizontal
(
)
:
void
Returns
void
make
Vertical
make
Vertical
(
)
:
void
Returns
void
remove
Handle
remove
Handle
(
)
:
void
Returns
void
select
select
(
)
:
void
Returns
void
set
Normal
set
Normal
(
normal
?
)
:
void
Parameters
Optional
normal
:
Vector3
Returns
void
set
Position
set
Position
(
position
)
:
void
Parameters
position
:
Vector3
Returns
void
translate
translate
(
ray
)
:
Promise
<
void
>
Parameters
ray
:
Ray
Returns
Promise
<
void
>
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constructor
handle
intersection
origin
plane
selected
travel
Ray
color
constant
controls
Visible
coplanar
Point
normal
cancel
Rotation
create
Handle
create
Plane
deselect
disable
Rotation
dispose
distance
To
Point
enable
Rotation
invert
is
Rotating
make
Horizontal
make
Vertical
remove
Handle
select
set
Normal
set
Position
translate
Web3D API Reference
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