Fired when object is picked by mouse click or finger tap

interface PickEventDetail {
    childrenIds?: number[];
    face?: Face;
    id?: number;
    modelId?: string;
    mouseButton?: MouseButton;
    multiClick: number;
    normal?: Vector3;
    screenPosition: Vector2;
    touchCount?: number;
    worldPosition: Vector3;
}

Properties

childrenIds?: number[]
face?: Face
id?: number
modelId?: string
mouseButton?: MouseButton
multiClick: number
normal?: Vector3
screenPosition: Vector2
touchCount?: number
worldPosition: Vector3