Hierarchy (view full)

Implements

  • IMultiTaps

Constructors

Properties

boolean: any
boundingBoxSubject: BehaviorSubject<Box3> = ...
centrePoint: Vector3 = ...
endHandle: Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>
endPick: SnapPick
isEditing: boolean = false
origin: any
secondPick: SnapPick
selected: boolean
startHandle: Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap>
startPick: SnapPick

Accessors

Methods